Over the past… month? Boy, we really are busy around this time of year.
Over the past month, we had our 158th episode of Gensokyo Radio Live, continued to work on Knightune behind the scenes, and have otherwise been fairly busy with complex applications and holiday preparations. For more details, read on.
During Live #158, we spent lots of time catching up on game releases since we weren’t able to cover any during last month’s cooking stream. There was a whole slew of fan game releases including some re-releases of games that were previously only available in a legacy format. We also covered the recent announcement of the trifecta of Steam hardware that will be making its way out to gamers sometime next year.
Knightune continues to make good progress, but it’s been a balancing act between development, filling out applications, studying for interviews, and other things that need to be taken care of ahead of the holidays. Luckily, it’s been less of a challenge sticking to an internal roadmap we’ve got for this project, but it has been a little bit slower than we’d like to see. Everything we’re working on is stuff that needs to be completed before any sort of public availability, or in other words, we’re not working on things that aren’t necessary. We expect to push something publicly sometime in December, but whether or not that includes an interactive system remains to be seen. As always, when we have more to share, you’ll be able to spot news about it here.
That’s all for this update. Make sure you’re rating songs now so that they count towards the Top 100 song list for 2025 in January, and thanks for listening!
[Knowledge #212]